upkie 9.0.0
Open-source wheeled biped robots
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◆ reset_base_state()

void reset_base_state ( const Eigen::Vector3d &  position_base_in_world,
const Eigen::Quaterniond &  orientation_base_in_world,
const Eigen::Vector3d &  linear_velocity_base_to_world_in_world,
const Eigen::Vector3d &  angular_velocity_base_in_base 
)

Reset the pose and velocity of the floating base in the world frame.

Parameters
[in]position_base_in_worldPosition of the base in the world frame.
[in]orientation_base_in_worldOrientation of the base in the world frame.
[in]linear_velocity_base_to_world_in_worldLinear velocity of the base in the world frame.
[in]angular_velocity_base_in_baseBody angular velocity of the base (in the base frame).